Critical X


A critical hit is a roll in which you hit, and you have two or more of the same number appear in the dice pool (e.g. "4,4" or "2,2,6"). You can't roll a crit on a roll of one die. All ones can't be a critical hit, since it's an auto-miss; however, if you roll two ones and another number on a roll with more than two dice, it is a crit if it hits. Remember, this isn't D&D; it's not a critical hit unless it hits!

However, critical hits don't do anything unless they have the "Critical X" property. When a weapon has this property, a critical hit causes X. Simple, right?

Examples:
Critical Fire - Causes Continuous Fire on a critical hit
Critical Corrosion - Causes Continuous Corrosion on a critical hit
Critical Freeze - Causes a model to be frozen on a critical hit
Critical Disruption - Causes disruption against warjacks on a critical hit
Critical Knockdown - Causes a model hit to be knocked down on a critical hit
Critical Pitch - The model hit can be thrown on a critical hit
Critical Smite - The damage roll can be treated like a slam on a critical hit
Critical Amputation - Disables warjack systems damaged by this attack on a critical hit
Critical Decapitation - Double the damage exceeding ARM and no tough roll for models disabled by the attack.
Critical Consume - Causes a small-based non-warcaster/warlock model hit by this attack to be removed from play.

Critical chance of boosted attack roll. 4 Dice attack roll with discarding lowest (P(hand)).
To hit
P(Crit) [%]
P(hand)[%]
4
44.0
53.5
5
42.6
53.4
6
39.8
52.3
7
38.0
51.8
8
33.8
49.8
9
29.6
46.6
10
26.3
44.7
11
22.2
39.9
12
18.0
34.7
13
14.9
30.3
14
10.7
24.5
15
6.5
16.7
16
4.6
13.1
17
1.8
5.8
18
0.5
1.7